AI Insights · Timothy · April 2022
Top 5 Survival Games on Android in Panama, Q1 2022
In Q1 2022, the top 5 survival games on Android in Panama saw varying trends in downloads, revenue, and active users, with notable performances from games like LOST in BLUE and Last Day on Earth: Survival.
In the first quarter of 2022, the top 5 survival games on the Android platform in Panama exhibited diverse performance metrics. Here's a closer look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Last Day on Earth: Survival from KEFIR demonstrated consistent activity. Weekly revenue fluctuated, peaking at approximately $289 in late January and then generally declining to around $100 by the end of March. Downloads hit a peak of 444 in early January but gradually decreased to about 137 by the end of the quarter. The game maintained a weekly active user base, starting at 1.9K and ending at around 1.1K.
Last Island of Survival by HK Hero Entertainment Co., Limited saw a significant rise in downloads at the beginning of the quarter, reaching 338 in early January before dropping to around 60 by the end of March. Revenue varied, peaking at $85 at the end of January and ending at $50 in late March. Active users increased to 411 in early January but declined to 123 by the end of the quarter.
Frostborn: Action RPG, also from KEFIR, showed a downward trend in both downloads and active users. Downloads peaked at 85 in early February but dropped to 42 by the end of March. Revenue started at $129 in late December but fell to just $11 by the end of the quarter. Active users saw a similar decline from 204 in early January to 130 by the end of March.
LOST in BLUE from Volcano Force experienced a relatively steady performance with a notable peak in revenue of $134 at the end of February. Downloads were highest at 994 in late January but settled to around 558 by the end of March. Active users increased from 737 in late December to a peak of 1.1K at the end of January, then gradually decreased to 763 by the end of the quarter.
ARK: Survival Evolved by Studio Wildcard showed fluctuating metrics. Weekly revenue saw a peak of $54 at the end of December and ended at $32 by the end of March. Downloads started at 480 in late December and fluctuated, ending at 307 by the end of the quarter. The game maintained a relatively stable active user base, averaging around 1.9K at the beginning and ending at 1.6K by the end of March.
For more detailed insights and data, visit Sensor Tower.